﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Character.Choice
{
    public class CharacterSelectedSuccessMessage : NetworkMessage
    {
        public CharacterSelectedSuccessMessage(Types.Game.Character.Choice.CharacterBaseInformations infos)
            : base(NetworkMessageID.CharacterSelectedSuccessMessage)
        {
            infos.Serialize(this);
        }
    }
}
